- Totally Rad Show
- Scam School
- No Good TV
- Fast Lane Daily
- Channel Federator
- Game Tralers
April 18, 2008
YouTube API Build Released
We’ve gone ahead and deployed the change to our production server that should resolve the issues with all YouTube channels. There are some slight performance issues, some of which are related to the redeployment in the middle of the day and some of which are related to the way in which YouTube fetches the videos. For example, we can no longer pre-load YouTube videos during the 8 second interstitial so you will frequently see the YouTube loading icon in the middle of the screen.
We will continue to work with the API to reveal additional functionality and improve performance over time. To those of you impacted by the service outage our apologies for the down time.
Widget Skin Upgrades
I overheard someone at the AdTech conference say that success in this market is defined by companies that learn to fail fast and often. This sounds like a recipe for disaster, but the truth is that finding the right strategy often involves multiple failures. The faster you can learn from those errors, the faster you can perfect your model.
I think this is one of the most remarkable things about web software development today. I cut my teeth in enterprise software development during the 90s and most of the projects we developed took over tens or hundreds of man months and millions of dollars of investment. It was kind of a miserable way to innovate. Anyway…
We recently released an upgrade to our platform that included the release of various types of skins for our players. I think these skins were a dramatic improvement over the look and feel of our traditional players. 45 days in, I think we have begun to see some of the branding and monetization opportunities and as such we are going to be making some modifications to how skins are formatted and how skins can be modified by users.
These adjustments will begin to appear over the next two weeks as we roll out the additional upgrades, but you can be sure that they are a substantial improvement over the old skins. And in the process I believe that we have unlocked an entirely new mechanism for syndicating content and advertising packages in a way that can generate revenue in any site. Stay tuned…
April 17, 2008
YouTube Updates Continue
We’ve been working hard to upgrade to the YouTube API and have almost completed the process. There are a variety of factors that have made the integration a little harder than we would have hoped, but most of those issues are behind us at this point.
Unfortunately, this whole transition has resulted in a majority of YouTube driven channels to go completely dark across our network. We anticipate having these channels come back once we complete the YouTube integration which is scheduled for tomorrow night. We’re sorry for the inconvenience, and we hope that this weekend will represent the end of issues surrounding YouTube video playback within our widget.
April 11, 2008
YouTube API Adjustments
As some of you know, YouTube recently announced some upgrades to their platform which includes the release of an API for the inclusion of skinless players in apps like CozmoTV. We have been using a hack to play raw FLV files in the Cozmo widget for some time, but recent changes in YouTube policies have made this more trouble than it is worth. On several occasions we have had spotty performance on YouTube powered channels as new rules went into effect and you should currently notice that many channels tend to skip through videos rather randomly.
We are in the process of upgrading the CozmoTV widget to accommodate the YouTube API and we’ll be releasing the upgrade by early next week. This will resolve all remaining YouTube channel stability issues. Until then, please bear with us as we make the change.